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- Yesterday
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I understand might be a very old unsafe version for a production environment but its mostly for running in a local environment with some friends, it is the version I actually played back in the day too so it's particularly special for me as I disliked when the game became a free2play title when RFZ or PlayRF appeared but sadly at the time I wasn't aware of how important was to keep a backup of your favorite games specially when they aren't around anymore 20+ years later, now that I'm older I want to make a backup of all these games in the archives so they don't get lost. I was able to find a torrent here that hosted many clean clients up to 1.0.5 the very latest update from Codemasters/Innova https://rutracker.org/forum/viewtopic.php?t=6166393 Sadly the tracker delisted the torrent. I continue searching ... Maybe you have in your old backups stuff related to the Giga3/4 days? any pointer helps a lot!
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hangdev joined the community
- Last week
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Running anything below 2232 is very pointless and risky those days
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iwadori changed their profile photo
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Hello, I'm looking for clean RF clients from the Giga update (the ones that goes up to Elan), I already checked the ragezone forums in the thread over here https://forum.ragezone.com/threads/re-upload-rf-giga3-repack.924177/ and here https://forum.ragezone.com/threads/re-upload-rf-giga-4-episode-2-kaswynn.891757/ Tested the clients and servers but sadly the clients are all modified versions that seem to be a mix mash of different Giga clients with incomplete files or wrong translation files that ends up displaying gibberish in game, the servers are working fine (specially the one of the mirror in the first link). I understand that this version may be too old already, but its the one I have most of my memories and I wanted to replay the game in a small server with some friends. So I'm looking for these clients: - The Japanese Client from SEGA - The English client from Codemasters - The Chinese Client - The original Korean client - Original Server Files and databases to have another place as a backup besides RageZone... ...or any resource, tool, launchers and such related to these era updates would be really helpful to have as well I didn't wanted to write this in the Release forum but if you prefer to use this thread as the main one to gather these files feel free to move it over there
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iwadori joined the community
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Menma1162 joined the community
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Updated tool. Fixed few file issues and added mipmap cutting if DDS was saved with them.
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Annoyed by .rep file editing so updated spr tool. Now you can just convert spr to get dds and dat file, then open dat file with notepad++ and edit what you need, sizes are auto-calculated. Basic usage: 1. To unpack, simply drag and drop your file.spr file onto the executable. You will result with a dds files and dat file that can be edited in Notepad++. 2. To repack, drag and drop your file.dat file onto the executable to create an file.spr file. Download: https://www.mediafire.com/file/ozgp89o5unih178/SPRTool.exe/file
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nxsmaddog joined the community
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After I set up the server on the international internet, the client frequently disconnects. Even after disabling FireGuard, the client still disconnects. I don’t know what is causing this issue. Can anyone help me? Thank you very much! I also set the time limit to not be enabled, but it seems to have no effect [Time Limit] Use = FALSE This is the server log. SystemError2147483647 0 02/09/25 13:08:52 : CPlayer::NetClose() : Time Limit System Stop!! : ID = zw123
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You have to correspond to prices in the sheet of the cache shop and the base!
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I have imported the data in cashshop.dat with IsView = 1 into the [tbl_cashList] table, but the same error still occurs. I don't know what the problem is?
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Here you are including a guide. someone might need it https://drive.google.com/file/d/1Bfri5B8Zwdk6BdmG2rZG5jU2Vj8bSEdF/view?usp=sharing
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99% it's looking for price in billing db
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I downloaded 2232 from the forum and ran it, but I found that I couldn't buy items in cashshop, and it said the item prices were different. I don't know where to modify in the cashshop.dat file? Can anyone help me, I'm a RF newbie string[64] string[64] dword dword string[64] dword dword dword dword dword dword dword dword dword END Code CashCode CsPrice IsView ItemPart Discount Event1 Event2 Event3 Event4 Event5 Event6 Event7 Event8 cash001 ipwhp02 1100 1 ne/0/0/0/0 -1 0 1 0 0 0 0 0 0 cash002 ipcsb19 1100 1 ne/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash003 recsa01 2200 1 0/be/hi/0/0 -1 0 0 0 0 0 0 0 0 cash004 ipwhp02 1100 1 ne/0/0/0/0 -1 0 1 0 0 0 0 0 0 cash005 ipcsb19 1100 1 ne/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash006 recsa01 2200 1 0/be/hi/0/0 -1 0 0 0 0 0 0 0 0 cash007 ipwhp02 1100 1 ne/0/0/0/0 -1 0 1 0 0 0 0 0 0 cash008 ipcsb19 1100 1 ne/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash009 recsa01 2200 1 0/be/hi/0/0 -1 0 0 0 0 0 0 0 0 cash010 iqcsa10 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash011 iqcsa11 150 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash012 iqcsa12 150 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash013 iqcsa13 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash014 iqcsa14 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash015 iqcsa15 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash016 iqcsa16 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash017 iqcsa17 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash018 iqcsa18 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash019 iqcsa19 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash020 iqcsa20 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash021 iqcsa21 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash022 iqcsa22 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash023 iqcsa23 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash024 iqcsa24 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash025 iqcsa25 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash026 iqcsa26 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash027 iqcsa27 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash028 iqcsa28 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash029 iqcsa29 300 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0 cash030 iqcsa30 200 1 0/0/hi/0/0 -1 0 1 0 0 0 0 0 0
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How do I create the code that I block in red. is the code created randomly / freely ? or is there a special provision ? https://drive.google.com/file/d/110lk43WZXiousVIb4_bVuMqBVCAnhRbW/view?usp=sharing
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kontakkelongkong joined the community
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BakiGoo joined the community
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piyuid joined the community
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use EDF-DAT tools create .dat file
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how do I make it not reload and can be used immediately. all items that have been upgraded on the server show visuals remain slot 0 without any talic upgrades. but after reloading it is automatically +7 Images : https://ibb.co.com/yFb7wgwr
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Zahdit joined the community
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You Need Create Guild First Before Execute The Query. Example i have 2 Guild with 4 Grade and i try run query just 1 race (Accretia)
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I Already Tested Just 1 Race ( Accretia ) RF Version : 2232 GU
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avenbreaks changed their profile photo
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i like your sign lol
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hi @FelixBeta have NDLanguage.dat ?
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EffectEntityList.spt ;rase leader 3431 .\effect\Character\loop\src\theone\bbb_p.spt 3432 .\effect\Character\loop\src\theone\cora_p.spt 3433 .\effect\Character\loop\src\theone\aaa_p.spt 3434 .\effect\Character\loop\src\theone\aura1_p.spt 3435 .\effect\Character\loop\src\theone\aura2_p.spt 3436 .\effect\Character\loop\src\theone\aura3_p.spt 3437 .\effect\Character\loop\src\theone\acre3_p.spt 3438 .\effect\Character\loop\src\theone\cy\cy.r3e 3439 .\effect\Character\loop\src\theone\cy2_p.spt 3440 .\effect\Character\loop\src\theone\cora2_p.spt 3441 .\effect\Character\loop\src\theone\cora3_p.spt 3442 .\effect\Character\loop\src\theone\cy2c_p.spt 3443 .\effect\Character\loop\src\theone\bela_p.spt 3444 .\effect\Character\loop\src\theone\bela2_p.spt 3445 .\effect\Character\loop\src\theone\bela3_p.spt 3446 .\effect\Character\loop\src\theone\cy2b_p.spt 3447 .\effect\Character\loop\src\theone\bbbc_p.spt 3448 .\effect\Character\loop\src\theone\bbbb_p.spt ====================================================================================== ;Support Captain Buff_Cast(59400-) ====================================================================================== 59400 .\Effect\CSkill_1\M_Buff\src\arc\bellato_marker\arc_mark.R3E ;Race Mark (Bellato) 59401 .\Effect\CSkill_1\M_Buff\src\arc\ring.spt ;Spreading Effect 59402 .\Effect\CSkill_1\M_Buff\src\arc\ring2.spt ;Effect of Rising from the Ground 59403 .\Effect\CSkill_1\M_Buff\src\arc\arc_marker\arc_mark.R3E ;Race Mark (Arc) 59404 .\Effect\CSkill_1\M_Buff\src\arc\buff_wave.spt ;Border Designation Effect 59405 .\Effect\CSkill_1\M_Buff\src\arc\scroll_plan.spt ;Spreading Effect (Whirlwind Other) 59406 .\Effect\CSkill_1\M_Buff\src\arc\cora_marker\arc_mark.R3E ;Race Mark (Cora) ============================================================================================== ;Support Captain Buff_Release Cast(59410-) ============================================================================================== 59410 .\Effect\CSkill_1\M_Buff\src\arc_dis\ring.spt ;Spreading effect 59411 .\Effect\CSkill_1\M_Buff\src\arc_dis\ring2.spt ;Effect of rising from the ground 59412 .\Effect\CSkill_1\M_Buff\src\arc_dis\arc_mark\holy3.R3E ;Race mark (Arc) 59413 .\Effect\CSkill_1\M_Buff\src\arc_dis\buff_wave.spt ;Border designation effect 59414 .\Effect\CSkill_1\M_Buff\src\arc_dis\scroll_plan.spt ;Spreading effect (Whirlwind other) 59415 .\Effect\CSkill_1\M_Buff\src\bellato_dis\bellato_mark\holy3.R3E ;Race mark (Bellato) 59416 .\Effect\CSkill_1\M_Buff\src\cora_dis\cora_mark\holy3.R3E ;Race mark (Cora) MagicSptList.spt ;Support Captain Buff =============================================== 0x3F6F1FF0 \\CSkill_1\M_Buff\arc_Buff_mag.spt ;Create 0x3F6F1FF1 \\CSkill_1\M_Buff\arc_DBuff_mag.spt ;Destruct ;Protection of the Bellato Federation (Bellato) 0x3F6F1F70 \\CSkill_1\M_Buff\bellato_Buff_mag.spt ;Create 0x3F6F1F71 \\CSkill_1\M_Buff\bellato_DBuff_mag.spt ;Destruct ;Protection of Disem (Cora) 0x3F6F1FB0 \\CSkill_1\M_Buff\cora_Buff_mag.spt ;Create 0x3F6F1FB1 \\CSkill_1\M_Buff\cora_DBuff_mag.spt ;Destruction ------------------------------------------------- ------------------------------------------------- 0x3F6F2010 \\CSkill_1\M_Buff\arc_Buff_mag.spt ;Create 0x3F6F2011 \\CSkill_1\M_Buff\arc_DBuff_mag.spt ;Destruction ;Hand of the Bellato Federation (Bellato) 0x3F6F1F90 \\CSkill_1\M_Buff\bellato_Buff_mag.spt ;Create 0x3F6F1F91 \\CSkill_1\M_Buff\bellato_DBuff_mag.spt ;Destruction ;Dicem's Hand (Cora) 0x3F6F1FD0 \\CSkill_1\M_Buff\cora_Buff_mag.spt ;Create 0x3F6F1FD1 \\CSkill_1\M_Buff\cora_DBuff_mag.spt ;Destruct
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up, maybe i need later xD