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  • Recent Posts

    • RF Map Block Tool is a Windows desktop editor for RF Online map-block data. Edit monster spawn files (coramXX.dat), block links (Cora-[BLOCK].dat), and map markers (Cora.spt) in one app — with bulk edit, quick file switching, and automatic backups on save. ─── Full description (forum / release post) RF Map Block Tool is a lightweight GUI editor for RF Online map-block files. It replaces juggling hex editors and older one-off tools with a single, table-based workflow for spawns, block data, and SPT helpers. What it edits ┌───────────────────────────────────────┬────────────────────────────────────────┐ │ Tab                  │ Typical files          │ What you change                        │ ├───────────────────────────────────────┼────────────────────────────────────────┤ │ Monster         │ coram01.dat … coramXX  │ Monster code, regen time, limits,      │ │ Active DAT    │ .dat                                     │ props, min/max, etc.                   │ ├───────────────┼────────────────────────┼────────────────────────────────────────┤ │ Block DAT     │ Cora-[BLOCK].dat (and  │ Spawn file links + dummy point slots   │ │                       │ similar)                              │                                         ├───────────────┼────────────────────────┼────────────────────────────────────────┤ │ Cora SPT      │ Cora.spt               │ Helper object names, bbox, world       │ │ Editor            │                              │ position                                                   │ └───────────────┴────────────────────────┴────────────────────────────────────────┘ Highlights • Bulk edit on Monster Active — multi-select rows, choose which fields to change, apply to all selected • Bulk mode — load every coram*.dat in a folder into one table (with a File column) • Quick file switcher — dropdown + Prev/Next on all tabs • Safe saves — overwriting a file keeps:   • file.dat.old (previous version)   • versions/file_YYYYMMDD_HHMMSS.dat (timestamped archive) • Clear UI — dark theme, striped tables, multi-select • Portable — put the tool next to your map files; it auto-detects the folder when possible • Drag & drop — drop a .dat or .spt onto the launcher to open it Requirements • Windows • Python 3.10+ (with tkinter / tcl-tk enabled) • No pip packages — stdlib only How to run 1. Unzip the package 2. Double-click Start RF Map Block Tool.bat 3. Use Open folder… if it doesn’t auto-find your map-block directory The launcher checks for Python, version, and tkinter, and shows clear errors if something is missing. Typical workflow 1. Edit spawns in Monster Active (coram14.dat, etc.) 2. Link spawn files + dummies in Block DAT 3. Place / adjust markers in Cora SPT Editor 4. Keep names consistent: coram14 ↔ block spawn name ↔ SPT helper name Download Link: https://drive.google.com/file/d/1XuYDlXJlNSSKUFYJvAfKThNgrspJrHOS/view?usp=sharing
    • The zone always crashes whenever I decide not to select a character and choose to exit the client instead. ZoneServer : Exception Program Exe : C:\Rising Force Server\zoneserver\RF_Bin\ZoneServerUD_x64.exe OS : Windows 6.1(XP), build7600 PlatformId 2 "" UserName : Administrator Computer : Time : 2026-07-15 WED, 07:27:58.147 AM Code : 80000003 BREAKPOINT Address : 5F6F79CC 01:000469CC C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll ================================================================================== ------------------------------------------------------------------------ Call stack ------------------------------------------------------------------------ Address Frame Function SourceFile 5F6F79CC B151D860 <2>0001:000469CC C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll 4011133C B152FCC0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\userdb.cpp line 465 401DAEB2 B152FD00 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mynetworking.cpp line 144 4047A3CC B152FD70 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\netprocess.cpp line 1949 40477CFF B152FDB0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\netprocess.cpp line 557 40481CB9 B152FDF0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\networking.cpp line 375 0BE7991C B152FE50 <2>0000:00000000 c:\users\lh-dd\desktop\yorozuya-master\yorozuyags\mainthread\mainthread.cpp line 349 401EE85D B152FE90 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mainthread.cpp line 3170 5F6B53C5 B152FEE0 <2>0001:000043C5 C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll 5F6B538C B152FF20 <2>0001:0000438C C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll 3E527974 B152FF50 <2>0000:00000000 410EA271 B152FFD0 <2>0000:00000000 ------------------------------------------------------------------------ Local Variables And Parameters ------------------------------------------------------------------------ Address Frame Function SourceFile 5F6F79CC B151D860 <2>0001:000469CC C:\Windows\WinSxS\amd64_microsoft.vc80.debugcrt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_9cf5f2ffebeea69a\MSVCR80D.dll 4011133C B152FCC0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\userdb.cpp line 465 punting on symbol RegeData punting on symbol this 401DAEB2 B152FD00 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\zoneserver\gamemain\mynetworking.cpp line 144 Local 'pUser' = CCCCCCCC00000002 Local 'pPlayer' = CCCCCCCC00000000 Local 'this' = CCCCCCCC Parameter 'dwProID' = CCCCCCCC Parameter 'dwIndex' = F09AB88 Parameter 'dwSerial' = CCCCCCCC 4047A3CC B152FD70 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\netprocess.cpp line 1949 Local 'this' = CCCCCCCC00000000 Local 'dwIndex' = CCCCCCCC Local 'nCount' = CCCCCCCC Local 'dwCurTime' = 40481CB9 40477CFF B152FDB0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\netprocess.cpp line 557 Local 'this' = 53FCED1 40481CB9 B152FDF0 <2>0000:00000000 g:\00_zoneserver_source\03_temp_source\2009_05_13_source_oversea\network\networking.cpp line 375 Local 'p' = 0 Local 'this' = 504D9F0 0BE7991C B152FE50 <2>0000:00000000 c:\users\lh-dd\desktop\yorozuya-master\yorozuyags\mainthread\mainthread.cpp line 349 Parameter 'pObj' Parameter 'next
    • ChangeLog - Version 2.2.2.9 Release Date: 14.07.2026 LauncherV2 update native 2FA, LoginSystemEx   Added Native 2FA (Private): Added native Google Authenticator-compatible 2FA to the launcher login flow. Players can set up 2FA with a QR code and verify with a 6-digit authenticator code before world selection. Added 2FA actions for setup, trust/forget this device, forget all trusted devices, and remove 2FA. Server owners can make 2FA optional or required from LoginSystemEx settings. LoginSystemEx Support (Private): Added launcher support for the new LoginSystemEx.ini flow. FeatureFlags.EnableLoginEx in modules.json enables the extended login flow when the server is using LoginSystemEx. LoginSystemEx is used for extended login protection such as native 2FA, trusted devices, and related server-side checks. Sirin Options: Added module options for Sirin REGISTER, RESET PASSWORD, and CHANGE PASSWORD buttons. If a Sirin panel is disabled, the launcher can open your configured web URL instead. Changed Gate selection now shows the current selected route. Sirin Play disables the other Sirin launcher buttons while the play flow is starting. How to Upgrade If you want to upgrade your launcher manually: Go to: System/Launcher/Config/version.json Change the version value to 2.2.2.9 Run the launcher to trigger the update   Thank you for your continued support!
    • Where can I find Release version of server files without Debug DLLs requirement?
    • • New Regen Cash With Radius and Item Indicator • New Box Mod Item Out can use custom upgrader update some feature client & server
    • Good day!   Can anyone help me? My normal player account gets stuck on the loading screen with the message, "Waiting for server response." Has anyone encountered this issue when using a regular player account?      
    • Hi, good day everyone. Has anyone encountered the "Waiting for server response" issue when using a regular player account?    
    • Please help, All running fine, ZoneServer online, but when I try to login with MiniLauncher.exe nothing happened I use R3 engine config from the author from page 1
    • Sharing a Santa NPC I made for my server. It’s a clean model with just textures and animations (no extra effects). Fully tested in-game. Enjoy, feel free to use it! --->Тык<---  
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